Download the free Visual Basic Express from the internet and and start programming. It couldn’t be more simple.
Events - Button Press, Mouse Enter, Mouse Leave, Resize
Just a little humor to make programming interesting
This video tutorial shows how to create variables, work with data types, show classic string conversions, and perform a calculation.
RadioButtons will be added to the simple calculator
Data Parsing will be used with error handling
This video will show how to use Windows Media Player within Visual Basic
YouTube is a hot site. YouTube Videos can be loaded and run in Visual Basic applications. It is very simple to do.
Randomize and RND will be used to show how to generate random numbers for different situations.
This tutorial will show how to program the classic game Guess My Number. The code for the game can be downloaded for free.
A timer and the VB Power Pack will be used to bounce a ball around the window.
Tutorial 13 will built upon the code from Tutorial 12. Parallel arrays will be used to bounce several balls around the window at different speeds.
This tutorial will show how to create a multidimensional array. An 2 dimensional array (matrix) will be used to create a deck of playing cards.
Adding new window forms to your application is easy. Click on Project then Add Windows Forms. Select the form you want, rename the form (optional) and click OK.
This tutorial shows KeyPresses and how to sort characters based upon their ASCII values
The next group of tutorials will create an entire application from start to finish. SpeakABCs is that application.
This tutorial shows how SpeakABCs is being setup and how the application can accept KeyPresses.
Currently, SpeakABCs has KeyPresses that allow for characters other than letters or numbers. By checking the range of ASCII values the computer can determine what key is being pressed. By using RadioButtons, the user can select what keys the computer will accept.
Visual Basic comes with a Color Dialog Box. When called, the ColorDialog will appear allowing the user to select a color or cancel the dialog. By checking to see if the user clicked OK, the application can change the object to the color selected.
For this tutorial wav sound files will be use. MP3 sound files work the same way. This tutorial will cover three ways sound files can be played: Hard coded, part of the solution, and by relative location.
To add a menu to your application, click on Menus & Toolbars within the Toolbox. and drag and drop MenuStrip (Context Menu Strip is for right mouse clicks) into your form.
A SplashScreen can be added by clicking on Project ---> Add Windows Form ---> then selecting Splash Screen from the templates.
An AboutBox can be added by clicking on Project ---> Add Windows Form ---> then selecting About Box from the templates.
This tutorial will use a TextBox and format text to make an HelpBox for the user.
To insert an icon into your application, select the Icon button within the Application Properties.
There are just a few adjustments that must be done to make SpeakABCs complete.
A short time ago, there was a VB Application that I came into contact with. The application required multi-dimensional arrays when it should have required parallel arrays. This tutorial shows the difficulty of using multi-dimensional arrays when parallel arrays should have been used
This tutorial will take what was done in Tutorial 28 and modify the application for use with classes.
The tutorial is a walkthrough of a roll playing game simulation program. The program uses a class to create monsters and our hero. Once the monsters and hero are created they will fight to the death. Once the hero is killed off, the game ends.
PictureBoxs support false transparency. This tutorial shows the limitations of false transparencies and how to work with them.
It is time to make a simple video game. EZInvaders shows the logic on making a video game. EZInvaders uses PictureBoxes. It is not the bast way of making a game but is one of the simplest to understand.
Drawing the invader and shooter in GIMP
Shows hot to move the shooter with arrow keys.
Shows the logic behind firing the shot.
Shows how to move the invader and detect if it hits the Earth.
This tutorial gives the code on how to shoot down the invader.
Parallel arrays will be used to add many invaders to the game.
Parallel arrays will be used to add many invaders to the game.
Adding object by cutting and pasting them is a tedious method when working with large amounts of objects. Dynamically adding objects is a very simple process.
Adding object by cutting and pasting them is a tedious method when working with large amounts of objects. Dynamically adding objects is a very simple process. This tutorial show how to add invaders dynamically.
What is a game without sound? A few WAV files will be added to the game.
Pausing the game is as easy as enabling or disabling the timer.
This tutorial shows how to start the game over, once the game finishes.
Double buffering the form can prevent images from flickering
This tutorial shows how to embed and play a YouTube video using the WebBrowser control.
The new Visual Basic 2010 still supports spaghetti code (line numbers and GoTo statements). This is a little video on spaghetti code with Visual Basic.
Tutorial 1 - First Program Where To Download
Tutorial 3 - Programming the Meaning Of Life
Tutorial 4 - Simple Calculator Part 1
Tutorial 5 - Simple Calculator Part 2 - RadioButtons
Tutorial 6 - Simple Calculator Part 3 - Clean Up
Tutorial 8 - Embedding YouTube Videos
Tutorial 10 & 11 - Guess My Number Game
Tutorial 12 - Bouncing Ball Animation
Tutorial 13 - Parallel Arrays - Bouncing Balls Animation
Tutorial 14 - Making A Multidimensional Array and Matrix
Tutorial 15 - Multiple Windows Forms
Tutorial 16 - ASCII Tables and Values
Tutorial 17 - SpeakABCs Overview
Tutorial 18 - Form Setup and KeyPresses
Tutorial 19 - RadioButtons and ASCII Values
Tutorial 21 - Playing Sound Files
Tutorial 27 - Wrap Up Of SpeakABCs
Tutorial 28 - Multi-Dimensional & Parallel Arrays
Tutorial 30 - Classes For A Roll Playing Game Simulation
Tutorial 31 - Picture Transparency
Tutorial 32 - EZInvaders Video Game Overview
Tutorial 33 - Drawing With GIMP
Tutorial 34 - Programming The Shooter
Tutorial 38 - Arrays Section 1
Tutorial 39 - Arrays Section 2
Tutorial 40 - Dynamically Making Objects
Tutorial 41 - Dynamically Adding Invaders
Tutorial 42 - Adding WAV Sound Files
Tutorial 43 - Pausing The Game
Tutorial 45 - Double Buffering
Tutorial 46 - Playing YouTube Videos With WebBrowser And Parameters